Wednesday, May 14, 2008

Ogryn Madness

HQ

Command Platoon
Command Squad - 350
heroic senior officer - laspistol, powerfist, meltabombs, carapace armor
4 veteran guardsmen - laspistol, close combat weapon
chimera - heavy bolter, multi-laser, pintle-mounted heavy stubber, smoke launchers
Priest (attached to command squad) - eviscerator
Commissar (attached to command squad) - laspistol, powerfist

ELITE

Ogryn Squad #1 (6) - 260
bone 'ead
chimera - heavy bolter, multi-laser, pintle-mounted heavy stubber, smoke launchers

Ogryn Squad #2 (6) - 260
bone 'ead
chimera - heavy bolter, multi-laser, pintle-mounted heavy stubber, smoke launchers

Ogryn Squad #3 (6) - 260
bone 'ead
chimera - heavy bolter, multi-laser, pintle-mounted heavy stubber, smoke launchers

TROOPS

Grenadiers #1 (5) - 70
2x plasma gun

Grenadiers #1 (5) - 70
2x plasma gun

FAST ATTACK

Hellhound - 115

Sentinel Squadron (3) - 150
3x autocannon

HEAVY SUPPORT

Leman Russ Demolisher #1 - 155
heavy bolter

Leman Russ Demolisher #2 - 155
heavy bolter

Leman Russ Demolisher #3 - 155
heavy bolter

Total - 2000 points

This is more or less a fun list I put together to facilitate using three units of Ogryns. They're decent in close combat, except against powerfist-wielding units. They're great for charging into cover since they come with frag grenades, and they're great for taking on high-toughness models that have weak saves (like daemons!). The rest of the army is just a whole lot of vehicle-based shooting that can smash a hole through a lot of different lists.