Saturday, October 2, 2010

Imperial Fists

I've really wanted to work with the 'Fists for a while now. Lysander is one dangerous guy, and I love the idea of shoving him right in my opponent's face and forcing the issue from turn 1 onwards.

Imperial Fists - 2000 Points

Captain Darnath Lysander - 200

Space Marine Librarian - 125
Terminator Armor, Smite, Gate of Infinity

Terminator Squad (10) - 460
2x Cyclone Missile Launcher

Sternguard Veteran Squad (10) - 310
Powerfist, Drop Pod

Tactical Squad #1 (10) - 235
Flamer, Lascannon, Meltabombs, Teleport Homer, Rhino

Tactical Squad #2 (10) - 235
Flamer, Lascannon, Meltabombs, Teleport Homer, Rhino

Tactical Squad #3 (10) - 260
Meltagun, Multi-melta, Powerfist, Combi-melta, Teleport Homer, Rhino

Devastator Squad (5) - 175
2x Plasma Cannon, Rhino

The plan is to mount Lysander in the Drop Pod with the Sternguard, dropping them into an advanced position on turn 1. Follow this up with the army-wide advance of a massive Librarian-led, teleporting Terminator squad that spits out dakka, as well as some Rhino-mounted Tactical squads. There's a lot of mobility here, and the army's close-combat capability is nothing to sneeze at.

We'll see how it does when faced with what might be a mirror match next week!

2 comments:

  1. What happened to defensive strategies for Imperial Fists?

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  2. what makes them imperial fists? if you think about it, it's just lysander and the stubborn USR. i suppose a more defense-oriented list would have a lot more heavy weapons.

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